We have story too! Our story & dialogue was written by Katharine and illustrated by Celine with colouring by Nick. It was inspired by classic cheesy ’80′s martial art action movies and is set in Hong Kong with plenty of back alleys, speed boats, tawdry night clubs and of course, the eveil meglomaniac’s hang out of choice, the Charity Gala
Beta Screen Shots
Things are rolling now! The game is content complete with all enemies and levels so we’re starting to add the final graphical effects and polish to game to emphasis the “impacts” of successful hits by the player and dynamic “camera zooms” that give the game pace. These shots are taken directly from the iPod version. Original art by Gaby with additions and edits by Anna, and effects by the code team Simon, Stephen, Derek and Lauren.
In game art work
We’re getting the assets together for all the enemies and bosses in the game. “Expressive” is important so lots of emphasis on eyes/eybrows and body positions. Gaby.
First graphic steps…
Its early days at the mo, but here are a few bits and pieces of our the concept work done by our fabulous artists Gabriella and Celine to define our graphic style. We <3 clean lines and 80′s colours!